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The art of self-promotion

In previous posts, we discussed the DIY trend. We argued that it makes it possible to avoid paying middlemen whose value added is debatable. At the same time we admitted the limits of this formula. However, it is possible to excel in all aspects of a comicbook project.

Todd Allen says that the top quality needed in DIY is self-promotion. “It depends a little on what your profile is and how good a person is at promoting themselves” (“C2E2: Digital Comics: The Next Page,” www.comicsbeat.com, April 29, 2014). This isn’t as easy as it sounds. Mark Waid, who is involved in the Thrillbent project, a webcomic publication platform, has this to say:

There are four factors to selling anything: content, distribution, publicity, and marketing. We are great at content; we are good at distribution. Because of the limited amount of time in the day, however, marketing and publicity is where we fall down.  That’s no fault of the people at Thrillbent behind the scenes; that’s on me – I don’t have as much time as I’d like to pound the drum and get people to swarm to our site. (“Interview:  Mark Waid on the Inner Demons of Daredevil, Attitude Adjustment for the Hulk, and the Thrill of Digital Comics,” www.comicsbeat.com, February 10, 2014).

We’re not looking for excuses, but if promotion is hard for an established artist like Mark Waid, then it’s surely a major issue for us mere mortals.

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